Integrated Computer Augmented Virtual Environment

Deploying your I-CAVE Unity Project

Deploying your Project to use inside the I-CAVE

  • To use the I-CAVE, you will have to fill out this form in order to get your project approved
  • Once you are approved, you will receive the getReal3d Plugin unity package and a shared folder in Google Drive where you can place your Unity project.
  • Once you have your executable ready with this tutorial, you are ready to deploy.

 

  1. At the Head Node Computer, you will first open getReal3d for Unity. It is located on the taskbar or just look for “getReal3D for Unity” in the Start Menu.
  2. Once its opened there are a couple settings to confirm. Firstly, In the Configuration Tab, make sure “FIU – HexSystem 4GPU swapdelay” is the selected configuration.
  3. Now head to the “Cluster Games List” tab and press the + icon to add your Unity Project executable file.
  4. Look for your project in the corresponding folder. It should be in the incoming drive, inside Projects > [yourFIUStudentUsername] > Project Folder
  5. Once it is added, GetReal3d For Unity will ask you to replace the plugin with the beta version we currently have installed. Select “Replace and Run”
  6. Once it is done loading, You are ready to launch your Unity Project
  7. It will take about one minute for the project to fully load but once its done, put on your 3d Glasses and grab a controller and experience your project in full stereoscopic 3D with room scale tracking inside the I-CAVE: